


They determine which cards Genthru has not obtained yet and how to prevent them from clearing the game.Īfter reaching a decision, Kazsule states everyone there needs to cooperate, which is rejected by Asta. Kazsule and Nick try to calm her down and answer Killua's question.

He asks how to check the rankings of other players, which leads to Asta mocking him. After thanking them, Kazsule begins the discussion, but is interrupted by Killua's question. Soon, they meet with Kazsule's team and a few other teams, such as Asta's team, Hanse's team, Yabibi's team, and Goreinu who is alone. He wishes to meet them in person to discuss Genthru's team. Outside the house, someone uses a Contact card and it is Kazsule. As a prize for healing them, they receive the Wild Luck Alexandrite card. The Sick Villagers transform into cards, and when Gon uses his Necklace, they become Healthy Villagers cards. They go back to the village, and inside their house, Gon asks them if they would trust them with their lives and they reply they do. Gon receives the Wild Luck Alexandrite card Killua, however, suggests that they should try it. Biscuit states that it won't work since they are not cards. While on the road, Gon asks Killua if the sickness of the villagers was caused by a curse. Once finished, they continue their journey. When trading cards with a man in the forest, Gon discovers that the Favor Cushion is a Fake with the help of the Paladin's Necklace. After that, they begin to trade cards with other players. As a result, they get 4 restricted slot cards for 3 Leaves, making a total of 54 card types. They head to Masadora and begin trading Leave cards for people's special cards. They mention the Leave card and how people want to exit the game, so Killua gets the idea to trade cards with people who want to do just that. Meanwhile, Gon, Killua, and Biscuit are walking through a forest when Gon says he wonders how they can find any cards with so many players in the game. With five different card types stolen, they form a plan to prevent Genthru from completing the game.īiscuit offering the Leave card to Richard Hackett Soon, Tsezguerra and his men realize they've been tricked. Seeing his men are finished, Genthru uses the card Return at the same time as Bara and Sub activate, each one, an equal card and they disappear to Masadora. They use Risky Dice, which lands on "Good Luck" and they move quickly towards them to use the spell card Levy to steal Tsezguerra and the other's cards. Without being noticed, Bara and Sub sneak behind them. One of Tsezguerra's men denies this and they begin arguing. Sub and Bara attack Tsezguerra and his menĪfter Genthru's team trades cards with Tsezguerra's team, Genthru suddenly claims that it is an unfair trade. With Genthru's team advancing at a fast pace to complete the game, Gon, Killua, and Biscuit join an alliance, formed by Kazsule and his friends, to prevent them.
